3D Modelling

These simple 3D models demonstrate the principles of 3D modelling through the use of character, object design and creation.

Principles and Methodologies Included:

• Technique development
    - Simple Modelling and Texturing
    - History of 3D Animation
• Polygon Modelling
    - Low Polygon count (For games)
    - High Polygon Count (For video)
• Context and Suitability
    - Environments, Navigation, Lighting
    - Texturing
    - Character Rigging and Skinning
3D Graphic: Fish 3D Graphic: Snail 3D Graphic: Castle 3D Graphic: Man
3D Graphic: Fish
3D Graphic: Snail
3D Graphic: Castle
3D Graphic: Man
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